Game Room · Max, Master Game-Maker

Game Room

Play four worlds Max built — real 3D chess across the table, an endless run down the rabbit hole, a maze rabbit-hunt, and a breathing sanctuary. Then drop into the studio and build your own game with Max — web games, meta apps, PWAs. Everything runs on your machine.

brain · booting 4 games · playable sovereign-local
▶ Play Games ✦ Create a Game
▸ Play Games

Four worlds, one room.

Pick a game — it loads into the stage below. Keyboard or touch, restart anytime. Max is in every one of them.

◈ Play Games tap a card to play
▶ Game
Select a game
✦ Create Games · With Max

Become a game-maker.

Max is a professional game designer — describe the game in your head and he'll shape the mechanics, then build it live in the forge. Tune it, play it, and export a real, standalone game you can ship as a web game, meta app or PWA.

Waking the studio…
Under The Game Room · How Max Makes Games
Real game engines
Each game is a self-contained ES module — a correct chess engine (minimax AI), a 3D endless runner, a tile-based maze rabbit-hunt, and a Three.js breathing sanctuary. No game-engine dependency.
Three.js r160 · Canvas 2D
3D worlds render on the local Three.js vendor; 2D arcade games run on the Canvas API. GPU where it helps, offline everywhere.
Max the designer
In the studio, Max reasons about mechanics, controls and art direction via your local brain, then the parametric forge produces a genuinely playable result.
Export & ship
Forge a game and export a single standalone HTML you can double-click, host as a web game, wrap as a meta app, or install as a PWA.
Game Room · 4 playable games · Max game-studio · sovereign-local ← Back to Mirror